In my recent month in review post, I indicated that I had actually spent a majority of my January 2020 gametime engaged with World of Warcraft and… Read more “Finding The Fun – My Surprising Engagement With Patch 8.3”
Tag: gameplay
Battle for Azeroth Review Part 2 – The Gameplay
(Editor’s Note: This post is a Proustian diversion into huge longform posting. After an editing pass and little tightening up, it still sits at 9,329 words, including… Read more “Battle for Azeroth Review Part 2 – The Gameplay”
Horrific Visions – A Model for Gameplay but Not For Rewards
Horrific Visions are a gameplay mechanism that attempts to please a lot of masters. It has solo gameplay, small group gameplay, simple objectives that reward skill, more… Read more “Horrific Visions – A Model for Gameplay but Not For Rewards”
My Attempt at Making A Game, Part 1 – The Design Document and Outlining the Goals
The process of designing my self-made game project is underway. Something I’ve read about a fair amount before, and have taken lessons on, is the creation of… Read more “My Attempt at Making A Game, Part 1 – The Design Document and Outlining the Goals”
My Games of the Decade Part 2 – Hotline Miami Series
Round 2 of my games of the decade series is going to visit a title I already wrote about before – Hotline Miami. It is too difficult… Read more “My Games of the Decade Part 2 – Hotline Miami Series”
A Quick Look at Why I Like Modern MMO Gameplay
To be honest, I’ve hit a seasonal writer’s block, at least partially because I’ve spent less time playing games (save for, oddly, Diablo III?) and more time… Read more “A Quick Look at Why I Like Modern MMO Gameplay”
It’s Blizzcon Eve and I Still Don’t Know What They’ll Announce – Why That Is Good (A Spoiler-Light Post)
Today, I’m back in the States, in Anaheim, Blizzcon wristband key on and ready! Yet, something strange and interesting – I still don’t fully know what Blizzard… Read more “It’s Blizzcon Eve and I Still Don’t Know What They’ll Announce – Why That Is Good (A Spoiler-Light Post)”
Ahead of the Curve Azshara Complete!
This week, I finally did the thing. I completed a Heroic Warfront! Oh, and we also did Ahead of the Curve for Azshara, then killed her again… Read more “Ahead of the Curve Azshara Complete!”
Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW
It was Monday here in the states when I started this post, and since my workplace has some system issues preventing real work from being done, now… Read more “Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW”
New Patch 8.2.5 Datamining – Or, Is 8.3 Not Meant To Be?
My suspicions about Blizzard’s patching plan are starting to look truer. Yesterday, Wowhead dropped a bevy of new datamining from Battle for Azeroth patch 8.2.5. Despite having… Read more “New Patch 8.2.5 Datamining – Or, Is 8.3 Not Meant To Be?”