Role stats are dead. Sorta. If you play only WoW, I just said something that hasn’t meant a damn thing in around 6 years – back in… Read more “The Role of Role Stats in a Role Playing Game and Their Death in MMOs”
Tag: personal
My First Savage Tier in Final Fantasy XIV – In The Books!
Well, finally, I get to say this: I could be Savage. My FC static had a spot for their final pre-vacation run at P4S, so I took… Read more “My First Savage Tier in Final Fantasy XIV – In The Books!”
Sidenote: My New Azeron Cyborg Gamepad, Closing Out My Azeron Classic
I have, for a long time now, been an advocate for MMO controllers. It is a shame that the specific market for them came and went relatively… Read more “Sidenote: My New Azeron Cyborg Gamepad, Closing Out My Azeron Classic”
A Small Update
It’s been a while since my last post. Let’s see, I went here To see this And then my wife and I adopted him And then we… Read more “A Small Update”
Limitations and How They Strengthen Games and Art
Borderlands 3 is a 125 GB download. I know that because it was the free Epic Games Store title this week and I finally grabbed it (fun… Read more “Limitations and How They Strengthen Games and Art”
Trying Out Uncomfortable Things – Playing Black Mage and Scholar At Level 90
In FFXIV, while I’ve had all jobs leveled since midway through Shadowbringers, I have certain jobs I just kind of don’t play. The two top culprits that… Read more “Trying Out Uncomfortable Things – Playing Black Mage and Scholar At Level 90”
How Do You Solve A Social Problem In Games? A Second Look At DPS Meters, Parsing, and Communities
On Monday, I wrote and published a post looking at the way in which discussions around DPS meters and real-time parsing have been trending in MMOs. I… Read more “How Do You Solve A Social Problem In Games? A Second Look At DPS Meters, Parsing, and Communities”
DPS Meters, Parsing, Toxicity, and The MMO Culture Around Self-Improvement and Shaming
One of my favorite and also least-favorite topics has cropped up again over the last few weeks, on blogs I follow and in the broader communities of… Read more “DPS Meters, Parsing, Toxicity, and The MMO Culture Around Self-Improvement and Shaming”
Warcraft’s First Mobile Game Is Announced: Arclight Rumble
We knew the announcement was coming today and people had their theories, but now we know for sure: the first entry of Warcraft as a mobile experience… Read more “Warcraft’s First Mobile Game Is Announced: Arclight Rumble”
The Legacy Content Revamp of Final Fantasy XIV Patch 6.1
One of the headlines that came out of the early live letters around patch 6.1 for FFXIV was the idea that the team wanted to make the… Read more “The Legacy Content Revamp of Final Fantasy XIV Patch 6.1”