Something I keep coming back to as a theme in my head lately is gear and gear progression in MMOs. One of the key opportunities I find… Read more “Rewards and Progression – Looking at Content Models from Classic WoW to Modern Final Fantasy XIV”
Tag: reward
The Hands-On Impression of PTR 8.3 – A Lot of Horrific Visions Impressions
Yesterday, I was home off-work for the day and so when news of the PTR broke, I did the sensible thing and immediately downloaded it and put… Read more “The Hands-On Impression of PTR 8.3 – A Lot of Horrific Visions Impressions”
Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW
It was Monday here in the states when I started this post, and since my workplace has some system issues preventing real work from being done, now… Read more “Skills to Pay the Bills – How I’d Manage Skillpoints in Modern WoW”
What Makes a Reward? An Analysis of Classic Reward Structure and Where It Changed
The discussion posts I’ve written about World of Warcraft Classic have attempted to communicate something delicately – I’m not interested in playing WoW Classic as anything than… Read more “What Makes a Reward? An Analysis of Classic Reward Structure and Where It Changed”