So what I thought was the safest prediction in the world turned out to be…not so much! We do not have a release date for the expansion!… Read more “Post Shadowlands Livestream Blog – More Questions Remain, Some Good Answers”
Tag: gameplay
On Starting Experiences – Addendum 2 of 2 – Leveling As Fun, or Filler?
In this post, I’m going to dive a bit deeper on the topic of starting experiences and how those shape and perhaps push away new MMO players.… Read more “On Starting Experiences – Addendum 2 of 2 – Leveling As Fun, or Filler?”
Sometimes Home Is Where You Least Expect It – My Experience Leveling a WoW Alt Now
So I mentioned recently that I haven’t really been playing WoW. That has been true, a vast majority of my time in games has been in FFXIV.… Read more “Sometimes Home Is Where You Least Expect It – My Experience Leveling a WoW Alt Now”
When The Starting Is Slow, No One Gets Started – MMOs and New Player Experience
Okay, so 27 years ago (no wait, it was January 2020), I promised a post on my experience playing Everquest II. What I’m about to say is… Read more “When The Starting Is Slow, No One Gets Started – MMOs and New Player Experience”
Passive Damage and Its Negative Gameplay Impact
Most of us play games to interact with the mechanics of said game in a meaningful, substantial way. When a game removes layers of interaction, it can… Read more “Passive Damage and Its Negative Gameplay Impact”
The Re-revisit Of Horrific Visions
Given that patch 8.3 for World of Warcraft: Battle For Azeroth has been out for over a month now, it seems like a good time to revisit… Read more “The Re-revisit Of Horrific Visions”
Shadowlands Wish List Part 2: The Gameplay
This month, I started a Shadowlands wishlist series by discussing high-level story wishes I have for WoW in 2020 and beyond, but this is the post I… Read more “Shadowlands Wish List Part 2: The Gameplay”
Finding The Fun – My Surprising Engagement With Patch 8.3
In my recent month in review post, I indicated that I had actually spent a majority of my January 2020 gametime engaged with World of Warcraft and… Read more “Finding The Fun – My Surprising Engagement With Patch 8.3”
Battle for Azeroth Review Part 2 – The Gameplay
(Editor’s Note: This post is a Proustian diversion into huge longform posting. After an editing pass and little tightening up, it still sits at 9,329 words, including… Read more “Battle for Azeroth Review Part 2 – The Gameplay”
Horrific Visions – A Model for Gameplay but Not For Rewards
Horrific Visions are a gameplay mechanism that attempts to please a lot of masters. It has solo gameplay, small group gameplay, simple objectives that reward skill, more… Read more “Horrific Visions – A Model for Gameplay but Not For Rewards”